package com.alex.game.framework
{
	import flash.display.Stage;

	public class GG
	{
		public static var stage:Stage;
		public static var elapsedTime:int;
		public static var lastTime:int;
		
		/**
		 * Ratio of pixels to meters 
		 */		
		public static const RATIO:Number = 30;
		
		public static var STAGE_WIDTH:Number;
		public static var STAGE_HEIGHT:Number;
		
	}
}